I dropped by Kaleidoscape ✨
It took quite a struggle to get this shot…
Starting from 3 FPS and 30GB of memory usage, I fixed bug after bug until it became usable enough 😭
Normally, for the sake of rendering speed, distant objects get drawn with reduced detail depending on distance,
but it felt like such a waste not to capture the vast nemophila field beautifully ❗️ So,
I made it so that in camera mode, all objects render without distance-based omission.
This let me capture the distant scenery beautifully too ☀️
Camera mode

Normal mode
